A Glossary for an Ethical/ Pluralistic/ Critical/ Sustainable Design Practice
These terms come from conversations with dozens of design practitioners, educators, students, and creators. We urge you to think of these as provocations which could help you question how your practice could respond to each, and even form your own manifesto of a design practice that is ethical, sustainable, and liberated from the dogmas of the past. Each provocation ends with a question for you to reflect on.
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z
A is for
Authorship
When struck with an ethical question, one way is to walk away from the work, but the other way is to take up the mantle and push for change from within. Can messages be rewritten to reshape their intent towards a more holistic direction? Can influence be leveraged to resolve ethical dilemmas through meaningful interventions? The role of the designer as author thus goes beyond self-initiated projects and design-art, and extends to the client-facilitator relationship as well!
How can designers meaningfully commit to acts of authorship?
B is for
Balance
Does our work disproportinately magnify harmful messages, ecological disbalance, or power-dynamics?
Can we take a balanced and more nuanced look at what goes into this work?
C is for
Circularity
Design has the opportunity to take on a powerful role in making the world a better place. Circularity puts us on a journey that focuses on achieving progress hour by hour, day by day, week by week, year by year.
Circularity involves taking decisions on material use, processing, assembly, usage, repair, refurbishment and repurposing, to extend the product’s life cycle, and avoid wastage, by maximising use, re-use, and sharing.
image: Nike’s Circular Design Workbook
How can circularity become the normative mandate for design?
D is for
Dialogue
As designers, it is important to not place ourselves and our creations outside of the systems they operate within, but to understand that to fully address something, one needs to be of it and with it.
Design could be dialogic, and consider that the person’s (and not the consumer or user’s) interpretation of what the design is saying/doing could vary, build up on research and plurality of prior experiences, and respond accordingly.
Should all design be dialogic?
E is for
Egalitarianism
Now doctrine makes it sound almost dogmatic, but as designers, it is imperative for us to understand, that while it is practically impossible to design solutions that are universal, it should also be kept in mind that whatever we design does not purposefully exclude people based on their (largely marginalised) identities.
How do we design for a future that is egalitarian in every possible sense?
F is for
Form
image: Le Corbusier’s model for his master Plan for Paris, emphasising on purity of form as a vehicle for functionality
Can we critically examine our obsession with the purity of form, and find other ways of meaning-making?
G is for
Gender
image: Sheila De Brettville- Women in Design
How can contemporary design practice take a step back and recognise this gap and actively work on making reparations?
H is for
Honesty
How can we avoid enabling misinformation and disinformation through design?
I is for
Intersectionality
Intersectionality is defined as the interconnected nature of social categorizations such as race, class, and gender as they apply to a given individual or group, regarded as creating overlapping and interdependent systems of discrimination or disadvantage.
While designing to address any social issue, we must look at it through the lens of intersectionality as opposed to looking at issues in isolation. Often solutions can be found by systemic interventions, and to fully address that, one needs to acknowledge the intersectionality of identities.
How does one become more mindful of intersectionality?
How does one become more mindful of intersectionality?
J is for
Jugaad
image for jugaad, courtesy of Wikimedia Commons
Can we look at jugaad to find methodologies which challenge conventional design processes to come up with frugal yet efficient solutions? Can this become an act of co-designing with people?
K is for
Knowledge
Can design be informed by indegenous knowledge practices?
L is for
Liberation
Can we liberate design from the shackles that bind it? Can design take up an emancipatory mode of practice?
M is for
Masses
With the very origin of design as a profession being rooted in induatrial-age mass-production, we need to ponder over what it really mean to design for the masses?
Who are the masses we design for?
N is for
Nice
The drive to gleefully whitewash complex issues with absurdly simple (but graphically stunning!) ‘solutions’ is permanently received by design with open arms. It focuses on the individual, in a carefully packaged universal formula that can be marketed and thrive on a superficial layer of promise and deception. Promise and deception.
Public discourse around design on social media is dominated by instances of “looks nice”. This is perpetuated by countless digital publications, aggregators, and social media accounts.
Can we propose a less superficial form of discourse which goes beyond looking nice, and also focuses on feeling nice and being nice?
O is for
Open Source
Can we consider open-source alternatives to modes of production, dissemination and education?
P is for
Positionality
How can our work be more mindful of our positionality, and that of those we work for?
Q is for
Questioning
What should we question, and who do we ask these questions to? How can questioning become a mode of practice?
R is for
Regenerative
Can we design regenerative practices and systems to replace the old methods of taking away and not giving back?
S is for
Speculation
What implications does this have on the normative ‘Design Process’?
Does this mean all design is speculative?
T is for
Transparency
Is there a way to work around the deception of the powers that be?
How can design enable communication and dissemination of information around production, consumption, and policy in a fair and transparent way?
U is for
Universality
_proposing solutions that are universally applicable?
_improving access to existing systems for people with disabilities and other marginalised folks?
_emphasising on how design should work for everyone, everywhere?
We often design for averages- consolidated quantitative statistics derived from research and A︎︎︎B testing.
What makes universal design truly universal?
V is for
Variety
Systems like grids, icons, symbols etc. originated inside design schools and ateliers in Europe, and were universalised to the point that it became a design crime to work outside of them.
Josef Muller-Brockmann- Grid Systems
Can we come up with a pedagogies that embrace the diversity and variety possible in design, which can challenge these uncontested ideals of our profession?
W is for
Worlding
Worlding [is] a vital practice to help us navigate darkness, maintain agency despite indeterminacy, and appreciate the multitude of Worlds we can choose to live in and create. Whether you are creating art, games, institutions, religions, or life itself: LIVE TO WORLD AND WORLD TO LIVE!”
Worlding can be a powerful tool for creating scenarios to situate our speculations (on design and otherwise) in, and allow us to ideate, design, and think beyond the constraints that bind normative design practices.
How can speculation become a tool for empowering design beyond its constraints?
X is for
Xenofeminism
image: Laboria Cubroniks- Xenofeminism
Can we design ideologies? How do ideologies inform design, and design inform ideologies?
Y is for
YOU!
How are YOU going to shake up design practice today?